Gameer
@gameer
A public Gameer profile with created games, score, badges, and recent momentum.
Badges & achievements
11/24 unlocked
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Created games
Published games appear here first, with clean entry points into each drop and enough context for search engines and players to understand the creator behind them.
Neon Intercept
A courier with a living data key crosses a neon district while a corporate strike team tracks every route except the one she improvises.
Flood Escape
A rift investigator enters the Blackwell exclusion zone and discovers the creature outside Door 13 is copying her movements before she makes them.
Don't Open Drawer Nine
A hands-only first-person hospital horror game where every drawer predicts the next falling object, and the player has one minute to find the discharge key before Ward Nine starts rearranging itself.
Ward Nine: The Drawer Thing
A black-and-white POV hospital horror game where June Rios searches Ward Nine for a discharge key while ceiling tiles, drawers, and equipment keep falling toward her like the building is trying to stop her from leaving.
Saint Mercy: Intake Wing
A first-person hospital horror microgame where med intern Elise Navarro breaks back into Saint Mercy after her missing brother pages her from Ward C, only to find intake still admitting the dead.
Funhouse Static: Last Ride
A premium jump-scare micro-horror game where Mara Quinn follows a voice calling her back into a dead seaside fun house that knows exactly who she was before it closed.
Orbital Lifeline
A first-person astronaut survival game where the main ship breaks apart and the player must float across debris to reach a spare craft.
Da Vinci: Mirror Script Heist
A stylish Renaissance time-travel game where a future artist sneaks through Leonardo da Vinci workshop, learns how art, anatomy, mechanics, and flight collide, and steals back a codex page before history rewrites itself.
Flying In NYC
Afterlight Station
A prestige sci-fi survival mystery where a systems engineer wakes alone on a failing orbital station and realizes the rescue instructions may be a trap.
Monaco Blackout
A luxury heist thriller where a thief infiltrates a Monaco gala, loses control of the plan, and has to escape through a blackout with the wrong diamond and the wrong ally.
Office Shark Showdown
Youโre a shark working at a mundane office, battling corporate sharks before a big merger! Protagonist: A sharp-suited shark armed with a briefcase and motivational posters as weapons Setting: An upscale corporate office tower filled with cubicles, break rooms, and a shark tank Stakes: Lose the fight, and you become a bland desk manager foreverโฆ or worse, the office plant.
Mars Escape Route
Stealing Parents Car
Luxurious modern home, Jennie and her little sister Ellie are eating dinner with their dad and mom quietly. Jennie pushes her veggies saying "I want ice cream", her mom says "You will be fat if you don't eat your veggies" Jennie storms off. She gets in the Rolls Royce opens the garage door and off to the races!
The Wizard's Test
Genre: fantasy Visual style: magic school fantasy A final exam inside an enchanted maze becomes a real survival challenge when a rival student starts sabotaging the path. Beat 1 guidance: Beat 1 only. Show the magical academy, the exam beginning, and the first impossible shift in the maze.
Temple of Shadows
Genre: adventure Visual style: cinematic jungle adventure An archaeologist discovers a forbidden temple in the Cambodian jungle while a rival expedition closes in behind her and an ancient force wakes inside.
Mars Colony One
Genre: thriller Visual style: cinematic sci-fi The chief engineer of humanityโs first Mars colony has only hours of oxygen left after a catastrophic failure, while the colony AI may be choosing who deserves to survive.
Cursed Academy
Genre: mystery Visual style: anime A new transfer student arrives at an academy where students keep disappearing, shadows move on their own, and the student council knows more than it admits. Beat 1 guidance: Beat 1 only. Show Kai arriving in the rain, the academy feeling beautiful but wrong, meeting his roommate, and ending on the roommate disappearing overnight with a symbol left behind.
Desert Outlaw
Genre: adventure Visual style: cinematic western In 1885 Arizona Territory, a bounty hunter tracks a gang leader through the desert, only to suspect that the sheriff who hired her is the real villain.
Facility 70
Genre: horror Visual style: cinematic You wake up alone in an underground military facility in Alaska. Lights flicker, corridors are damaged, and something in the walls is moving toward you.
The Witness
Nuremberg, 1946. You are a young journalist covering the most important trial in history. As you interview witnesses, review evidence, and navigate political pressure, you discover that the truth is more complicated than anyone wants to admit. Every person you trust โ or don't โ changes what the world learns about what happened.
Time Traveller in Egypt
A Gen Z time traveler suddenly appears in ancient Egypt and has to complete a fast chain of simple missions to earn a place on a Nile festival boat before it leaves. In the first two seconds she appears in a crowded market beside giant temples and the river, instantly overwhelmed by the living city around her.
Colosseum Breakout
A young gladiator Cassian Dravus is thrown into the Roman Colosseum and, in the first two seconds, the arena erupts into chaos with roaring crowds, charging beasts, and collapsing gates. The player must survive the arena, steal a chariot, and break out through the underground tunnels beneath ancient Rome. Keep it one level, three beats, under one minute total. Make it feel epic, brutal, kinetic, and instantly understandable with clear movement, danger, and a strong final escape payoff.
School Surfer
A student is in school when a tsunami smashes through the hallway in the first two seconds. Jenn grabs a small whiteboard and surfs through flooded corridors to save friends before the whole school collapses. The game should feel visually dynamic, cinematic, and easy to understand instantly. Keep it to one level, three beats, and under one minute total. Prioritize movement, debris, water, rescue moments, and one strong final escape payoff.
Memory Merchant
Apple a genius memory hacker owes the mob a lot of money in a cyberpunk city. As she running away from the bad guys of the mob, she gets a call from the Senator Chen who is suspecting his wife Victoria Chen is cheating on him and offers Apple a lot of money to extract her memories. Apple accepts the job, goes to a gala befriends Victoria Chen and at her hotel room, drugs Victoria's drink. When she extracts her memories like a detective she goes in Victoria's mind and finds out that Victoria is working with a criminal organization and the mob who is after Apple to kill the senator. Apple finds out that Victoria knew she would be in her mind and Apple has to fight off Victoria and the criminals in Victoria's mind to escape and get to the senator.
Museum Heist
Plan and execute the ultimate heist at the Metropolitan Museum. Navigate security, crack codes, and make split-second decisions in this thrilling interactive adventure.
Awakening
The Reclamation War

Lighthouse Of Emotionss
